Players
Search everyone who has joined and open a profile with their sessions, linked accounts, staff notes and every punishment.
Live map, updated as often as every 0.5 seconds
Live players and map, bans that stick, and full in-game controls for ESX, QBCore, Qbox and standalone servers, from anywhere.
Free for up to 64 players · No credit card required
Features
Moderate, monitor and manage your FiveM server from the web or from inside the game.
Search everyone who has joined and open a profile with their sessions, linked accounts, staff notes and every punishment.
Bans follow a player across linked accounts and hold from your server's own cache, even when the cloud is unreachable.
Noclip, spectate, teleport, heal and revive, announcements and the panel itself, without leaving the game.
Watch live player screens side by side, with the video relayed so player IPs stay private.
See players on the GTA map as they move, then replay the route any of them took.
Players report with /report and a screenshot. Your staff handle it in the panel, in game or in Discord.
In-Game Menu
Open the menu with the key your project picks and act on the spot. Only staff the cloud recognises can open it.
Moderation
A ban follows the player, not one account. Every punishment is on record with who issued it and why.
Map & Tracking
The Server Map shows players as they move. Tracking keeps the route of every visit so you can replay it later.
How It Works
There is nothing to configure in files. Settings come from the panel.
Sign up, choose Create Server, name your server and pick your framework.
Get it free from our store with your Cfx.re account, unzip it into your resources folder and add this to server.cfg, after your framework and oxmysql.
ensure monoadmin Run this in the server console, with the code the setup wizard shows.
monoadmin link XXXXX-XXXXX Security
Moderation has to work when things go wrong, and staff power has to be accountable.
Your server enforces bans from its own local copy, so they still apply if MonoAdmin is unreachable. If you prefer, turn on fail-closed to refuse everyone while the cloud is down.
Player Monitor video goes through a relay, so neither the staff member nor the player ever sees the other's address.
Every staff action lands in a searchable audit log, in game or on the web.
Roles with fine-grained permissions decide who can do what, and any account can add two-factor sign-in.
Plans
Every project starts on Starter. Paid plans raise the limits.
Free
No credit card required
Every project starts here, and comes back here when a paid plan ends.
$5.99
per 30 days
Before sales tax · Final price at the Tebex checkout
$9.99
per 30 days
Before sales tax · Final price at the Tebex checkout
$15.99
per 30 days
Before sales tax · Final price at the Tebex checkout
$19.99
per 30 days
Before sales tax · Final price at the Tebex checkout
Pay Once
$39.99
one payment, no renewals
Before sales tax · Final price at the Tebex checkout
The same limits as Enterprise, for one project. You pay once and keep them for as long as MonoAdmin runs.
FAQ
MonoAdmin is a cloud admin panel for FiveM servers. You manage players, moderation, reports and the server from a web panel and an in-game menu, and a small resource on your server keeps the two connected.
ESX, QBCore, Qbox and standalone servers. On ESX, QBCore and Qbox you also get character, inventory and owned-vehicle data. Standalone servers get moderation, the live map, the Player Monitor, reports and logs. ESX needs version 1.13.5 or later, and Qbox 1.22.5 or later.
Create a project in the panel, get the resource from our store (a free package, claimed with the Cfx.re account that owns your server's license key), unzip it into your resources folder, add ensure monoadmin to server.cfg, and run monoadmin link with the code from the setup wizard in your server console. It takes about five minutes. Your server needs OneSync and artifact 12913 or newer.
Yes. Starter is free for up to 64 players and 5 team members, and no credit card is required. Paid plans raise those limits.
Paid plans are sold through Tebex. Each payment buys 30 days of a plan, and a subscription renews by itself. You can cancel a subscription from your Tebex receipt or customer page. Lifetime is the exception: you pay once for one project, and it has no end date.
Your project goes back to the free Starter plan. If more players are online than Starter allows, most panel pages lock until the count drops or you buy a plan again. Lifetime does not end by itself: only a refund of its payment ends it.
The cloud cannot send your server arbitrary commands. It sends a fixed set of validated messages, the resource listens to a short fixed list of events, and the link credential is never kept in a convar or a file you edit. The one code you can add yourself is an optional custom revive script, which only a member with the Advanced Settings permission can write and which runs with dangerous functions blocked.
Bans keep working, because your server enforces them from a local copy. By default players can still join when the cloud cannot be reached, after the local ban check. Turn on the fail-closed setting to refuse everyone instead.
Blog
Guides and updates from the MonoAdmin team.
How a MonoAdmin sticky ban follows a banned FiveM player across accounts, keeps working when the cloud is down, and what server owners should configure.
Install MonoAdmin on a FiveM server step by step: what you need, creating the project, adding the resource, linking it with a code and fixing problems.
MonoAdmin is a cloud admin panel for FiveM servers. Live players and map, bans that hold, in-game controls and a free Starter plan for ESX, QBCore and Qbox.
Create a free project, link your server and start moderating from anywhere.